Star Trek Online - Preview | Videogame Web Magazine

It’s the very first screen at the very first stage of your very first character creation that will determine whether or not Cryptic Studios has taken the Star Trek license in an online direction you’re likely to enjoy or not.

…lots and lots of shooting bad guys. At the lower ranks, everything seems to follow the Champions Online route of forcing everyone along the same path of progression. Mission after mission of flying to a location shooting enemy ships in orbit, beaming down to shoot some more bad guys, then beaming back for a final battle in space. Repeat until fade. There are some Patrol missions to work through, which vary things by linking multiple sectors together and sometimes removing one or the other aspect of combat, but mainly the fly, shoot, beam, shoot, fly again template holds up.
A touch of diplomacy
So what of the much-vaunted exploration and diplomacy side of things? What it mostly seems to boil down to is searching established systems for…

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Star Trek Online - Preview | Videogame Web Magazine

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